I tore down my over-engineered home lab and rebuilt it around a single tmux on a VM, the kind of setup we could have run in the 2000s. Then GPT 5.6 pulled me away from Claude for a bit. And some honest thoughts on what finding bugs feels like now that the agents do the finding.
I figured out I've been using Claude wrong: telling it to "keep going" on a loop instead of guiding it like the intern it actually is. Plus why real human contact matters more than anything in bug bounty, and a few slow days off in the Vosges.
LeHack was back at La Villette, in the middle of a heatwave, with the YesWeHack Live Event on Puma. Then something completely different: my first round table, in a room full of suits talking compliance and SOC 2. This week: LeHack, the round table, and where AI is taking hacking.
This year's hacker house: same crew, a villa in the south, and the first time we all met up since Claude landed in our lives. Now we all just point it at the scope, and we all surface the same bugs. The trip, the new hunting setup, and a whole lot of duplicates.
Two ways to use AI for bug bounty: full autonomy that drowns you in slop, or focused delegation that brings the fun back. Plus the 90 euros Claude burned on my card, and why the game still feels broken.
I published my bug bounty methodology this week. Plus a few thoughts on why work discipline comes and goes, and how I got pulled back into Minecraft after years away.
My article on the state of bug bounty blew up. A massive welcome to all the new readers, what to expect from this blog, and why I'm stepping back from the noise.
AI agents are flooding bug bounty with noise, burning out triagers, and pushing companies away. But the hunters who adapt will come out stronger. A full-time hunter's honest take on what's changing and what comes next.